I Have a Cunning Plan
I love player driven games. I get overjoyed when a player thinks around my ideas and does something that completely derails my well thought out plan or encounter. I even enjoy hearing the discussion...
View ArticleThe Down Side
In Savage Worlds a character has something called Hindrances, these are used to create a balanced and well defined character. By playing to them a player is given Bennies, the in-game currency, which...
View ArticleRules or Robotics?
Harvard psychologist Ellen Langer tells a story about dealing cards in a casual poker game. She was shocked at the protest of the other players when she skipped a person on the deal and later dealt...
View ArticleKnock on Wood
“I want to play a native American woman, but I don’t want her to be a shaman…” (or words to that effect) said Veronica with furrowed brow some weeks back when creating her new Deadlands character. The...
View ArticleEpisode 30: To Kill a Player Character
Today we talk about the highs and lows of player character death. We then talk news about the Microsoft Deadlands TV Show, Engine Publishing’s release: Unframed: The Art of Improvisation for Game...
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